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Pokemon Mystery Dungeon RP

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 The Wistuffly RPG!

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Wistuffly

Wistuffly


Posts : 1160
Poké : 220
Join date : 2012-08-08

The Wistuffly RPG! Empty
PostSubject: The Wistuffly RPG!   The Wistuffly RPG! EmptySun Aug 19, 2012 6:19 am

Welcome, to the greatest RPG in all the land! But, this RPG is different. It is a Wistuffly RPG. Full of adventure, action, and horrible references. This RPG was inspired by a friend of mine. Now, let's not waste our time on a lame intro, and cut to the setting and information about the Wistuffly RPG.

The Setting:
The Wistuffly RPG takes place in the land of Vas'ren. Vas'ren is in a alternate universe from yours, and very different from the one you know. Vas'ren is full of mythical beasts and magic. Many of the myths and fables from your world are present in Vas'ren, but are real. The gods have given you the chance to enter the lands of Vas'ren.

Information:
Magic- Magic Spells are either learned by a trainer, a scroll, or started with. Classes that use Magic will start with a spell that the class would have. For example, a Cleric class would start with a healing spell, or a divine type spell. The starter spell will be chosen by the player, as long as it is compatible with the class. Scrolls can be found while exploring, or purchased. Trainers are usually found in towns, and can be hired to teach you spells. But, since this is a real time RPG, you would need to actually train with the trainer to learn anything. Spells have a chance to fail (d20 is rolled for succession). The higher your Wisdom, the greater chance a spell will successfully cast. Also, the more points you have in Wisdom, the more damage you will do with magic based attacks.

Battle and Health- All players will inevitably battle. The battle and health system is incredibly simple. When a player attempts to make a attack, a d20 (Dice with twenty sides) will be rolled to see if the attack hits. This is the same for the enemy the player is battling. When the player or enemy makes a successful attack, the health of both player and enemy is recorded off screen (By me). The amount of damage you deal is how high your Might is, and what weapon you are using. Chance measures how accurate the attack is. And Dexterity is how well the player can dodge attacks. The only indication of how much health either the player or enemy has is by actually checking the wounds. Example, if you or your enemy has been stabbed in the arm, the player's character or enemy will feel pain and not be able to use that arm.

Character Creation- There are four attributes. Might, Dexterity, Intelligence, and Chance. Might is the strength your character has. Dexterity is how dexterous your character is. Intelligence is how clever and smart your character is, and indicates how well he or she can use magic. And Chance is how lucky your character is.

You have 18 attribute points to put into the four different attributes. The maximum amount of points you can put into one attribute is 10. The amount of points you put into the four attributes will decide your class. But just because you put 10 points into Dexterity doesn't mean you will dodge every attack. Example:
Strength- 10
Dexterity- 4
Wisdom- 0
Chance- 4
This particular build would be Warrior. The default race is Human, but you can select a other race if you wish. You may add things like appearance, and personality if you wish. But you can't add a history of your character for story purposes.

Character Template

Name:
Strength-
Dexterity-
Wisdom-
Chance-


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PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptySun Aug 19, 2012 5:35 pm

Name: Chris
Appearance:
Strength- 5
Dexterity- 1
Wisdom- 7
Chance- 5
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Wistuffly

Wistuffly


Posts : 1160
Poké : 220
Join date : 2012-08-08

The Wistuffly RPG! Empty
PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptySun Aug 19, 2012 5:59 pm

You are a Illusionist! Illusionists have the power to create illusions. Fake people, false hallways, things like that. You have 45 Coins to start with. The adventure begins.
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PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptySun Aug 19, 2012 6:16 pm

Chris loitered outside of the town's general store, having just stolen bought some empty scrolls to record his findings. He often experimented with the magic of illusion, but had recently found that he had run out of things to record his findings on, which was why he stole bought the scrolls. He looked around, at the crowded streets, and listened to the many shouts of the people. God, what a dull, samey place. What was he even doing there? He already got what he needed, it wouldn't take that long to get back home!
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Wistuffly

Wistuffly


Posts : 1160
Poké : 220
Join date : 2012-08-08

The Wistuffly RPG! Empty
PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptySun Aug 19, 2012 6:30 pm

((You can't start your character wherever you want for story reasons. Also, Chris doesn't get any bonuses for studying Illusions beforehand. He can still cast them, just nothing extra. And you would have to enter the store and roll successfully to steal the scrolls. But this is all for future reference and is perfectly fine for the time being.))

As Chris stood in the crowd, he could hear the sound of hooves trotting on the cobblestone street. There was a familiar voice that said, "Out of the way! Move!" The crowd in front of him parted to the sides of the street, and a black horse emerged from the parting people. If the horse continued it's path, it would trample Chris.
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Pikashock

Pikashock


Posts : 1918
Poké : 10615
Join date : 2012-08-03
Location : The end of time

The Wistuffly RPG! Empty
PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptyMon Aug 20, 2012 1:35 am

Name: Justin
Strength-5
Dexterity-5
Wisdom-5
Chance-3
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PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptyMon Aug 20, 2012 1:51 am

Chris looked at the horse, bored. Wonderful. The average person would have gotten out of the way; in fact, that would have been the easier thing to do. However, Chris had decided to create an illusionary wall somewhere in front of the horse to force it to turn back.
What had interested Chris, though, was the voice. Where had he heard that voice before?
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Wistuffly

Wistuffly


Posts : 1160
Poké : 220
Join date : 2012-08-08

The Wistuffly RPG! Empty
PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptyMon Aug 20, 2012 3:15 am

Pika] You are a Monk. Monks combine strength, agility, and a bit of magic to overcome their foes. A Monks uses his or her magic with their mind. Examples of Monk magic are empowering their fists or weapon with magical energy, or meditating to restore their strength. You start with 18 Coins. Your adventure begins.

((And Pika, you don't need to choose one of the examples for your beginning spell. It can be anything Monk related, but if you want to choose a example that is perfectly fine.))

Ant] You successfully create the illusion of a wall, and the horse reels back on its hind legs. It neighs loudly, and then lands its front hooves back on to the street. Some of the people standing on the side lines gasp as a wall suddenly forms in front of them. You can hear the familiar voice saying something again, but can't make it out over the crowd and horse. Then, a man in a black hooded robe dismounts the horse. He pauses at the site of you. The robbed man takes a package from a bag attached on the horses saddle, and gives it to you. The man then remounts the horse, and gallops away.
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PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptyTue Aug 21, 2012 5:18 pm

Chris didn't bother looking at the goods given to him, instead throwing the bag onto the street. The hell? Someone tries to ram into him then gives him a package? Whatever, he wasn't going to trust it. Chris then turned his attention to the crowded streets, trying to find the source of the familiar voice. Where did it come from?
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Wistuffly

Wistuffly


Posts : 1160
Poké : 220
Join date : 2012-08-08

The Wistuffly RPG! Empty
PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptyTue Aug 21, 2012 5:25 pm

As Chris searched through the crowd, he couldn't find the person with the familiar voice he had heard. All though people started to ask him questions, like "Did you make the wall" "Who was that man" "Are you okay" and other trivial things. The sun had set, and it was beginning to turn night.
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PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptyTue Aug 21, 2012 5:34 pm

"Damn." Chris groaned; it would be impossible to find that person. Whoever he was. "Ah, hell, whatever. I need to get back home, anyway." He pushed the incident to the back of his mind and went on his way, his stolen scrolls still in hand.
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Wistuffly

Wistuffly


Posts : 1160
Poké : 220
Join date : 2012-08-08

The Wistuffly RPG! Empty
PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptyTue Aug 21, 2012 6:21 pm

After a walk through the town, Chris made in to the residential area and then to his home. The door swung open easily and Chris entered. His home was just as he left it, all though the candles he lit had gone out.
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PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptyTue Aug 21, 2012 7:14 pm

Name: Shihna

Strength- 7
Dexterity- 7
Wisdom- 0
Chance- 4
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Wistuffly

Wistuffly


Posts : 1160
Poké : 220
Join date : 2012-08-08

The Wistuffly RPG! Empty
PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptyTue Aug 21, 2012 7:25 pm

You are a Acrobat! Combining your strength and agility, you perform amazing acrobatic feats. With the help of a little luck to make sure you successfully perform, of course. Pretty much excellent at climbing, dodging, that kind of stuff. You start with 36 Coins. Your adventure begins.
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PostSubject: Re: The Wistuffly RPG!   The Wistuffly RPG! EmptyTue Aug 21, 2012 7:40 pm

(Insert circus theme here XD)

A swift figure could be seen on the rooftops, jumping, doing cartwheels and generally doing tricks. "Alright, Shihna. Doing good so far." The woman stopped and looked around her, as if trying to figure out where to jump next. She had a performance coming up, and she wanted her tricks to be spectacular. Locking on to a nearby rooftop with her eyes, Shihna prepared to summersault onto it. "Gotta nail this one..." she muttered. Although the jump wasn't potentially dangerous, failing it would still be pretty painful...
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