Pokemon Mystery Dungeon RP Prepare to face a new set of challenges in this brand-new Pokemon world as you square off against new enemies and rivals, forge new friendships, and create teams to travel the world with on your quest of discovery |
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| Big Character Sheet Fill Out | |
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Kat
Posts : 7933 Poké : 3220 Join date : 2012-11-18 Location : Echo World
| Subject: Big Character Sheet Fill Out Sun Jul 12, 2015 9:24 am | |
| Link to the Sheet: and now to fill it. - Spoiler:
Verse: Original Story, The Limbic System Date: 7/11/2015
Full Name: Harvey Arden Pronunciation: Har-vee Ar-den Nickname/Alias: EMAT UNIT 00105 TW Meaning: "Battle Worthy" Origin: He was originally some other OC's god-rabbit and turned human at some point in using him and Harvey just seemed like a fitting name for an Albino Rabbit. I have no clue why. Title: "Tsunami's Wrath" or "Tidal Wave" Pet Name: "Harv" ID Number: 00105 Signature: Chicken Scratch. He doesn't know how to write well since most of his life has been battle focused. It's barely legible.
Gender: Male Gender Role: Male Orientation: Asexual Real Age: 24 Age Appearance: 24? Birthday: October 4th (The date the largest tropical storm recorded Typhoon Tip Formed) Deathday: None Birthplace: Limbicity, Lobus Astrological Sign: Libra (?) Zodiac Sign: Libra
Immediate Family: Joanne Brandy (as close as you can get) Distant Family: His real family (he never saw them) Parenting: Strict but not to the point of death Upbringing: Do the mission. Ask questions. Pay Attention. Listen to orders. Infancy: Stolen from parents at one month old and his death was faked. He was given injections to assist with his illnesses and problems caused by his albinism. Childhood: Lots of injections and mental training, started physical training around 10. Adolescence: Lots and lots of training. Learned how to properly use magic and requested a scythe as a weapon. Adulthood: Trained more up until 20 before he graduated to EMAT UNIT 001 and began going on dangerous missions. Coming of Age: Never happened but the military considers his "coming of age" as his first mission where he successfully killed another magic user. Evolution: Hasn't changed a single bit.
Species: Human Class S (Trained Military Magic User) Ethnicity: White Blood Type: AB+ Preferred Hand: Ambidextrous (has been trained to do so but was originally right) Facial Type: Round Eye Color: Red (because albinism works differently in this world so shoosh) Hair Color White Hairstyle: Screw descriptions, Check this pic Skin Tone: White Complexion: White Makeup: No. Body Type: ectomorph (?) Build: Rather muscular, but not absolutely bulging with muscles. Height: 6'3 Weight: 196lbs Cup Size: He's male. .-. Facial Hair: No Shoe Size: 10 (i honestly have no idea) Birthmarks/scars: Nada Distinguishing Features: White Hair, Red Eyes, carries a duckin SCYTHE around with him.
Health: He has a very fragile immune system, but this is usually backed up by his magic or injections provided by the government should he need them. Energy: Enough to go to DUCKING WAR Memory: Well right now he kind of has amnesia, but he's very good at memorizing things. Senses: Despite his albinism his sight is actually his best sense, this is likely due to the medication and treatments given to him by the government. Allergies: None known Handicaps: Fit as a fiddle Medication: Used to take injections but now his Magic assist in their place. Phobias: Death, Rats, and needles (the times before his magic did the work were terrible...) Addictions: None Mental Disorders: ...PTSD? Maybe?
Style: Relaxed, smooth and cool. Mode of Dress: Proper? Grooming: Well Kept only when required, messy when on own. Posture: Slouchy and even passive. Gait: Slow and lagging Coordination: Top condition when it comes to fitness with excellent reflexes from the training. Habits and Mannerisms: Has a habit of spinning his scythe on the ground when bored. Scent: Has a scent that reminds one of the ocean from his magic with a mix of gun powder.
Mood: Relaxed Attitude: Formal Stability: Very Consistent with hiding all emotions, but he's about due for a break down if the wrong buttons are pushed. Expressiveness: Hide. All. Emotion. When Happy: Nothing. When Depressed: Is normal and unexpressive though may tend to wander around a bit more out of confusion of how he should be depressed but he's not and stuff like that. When Angry: Run. Magic is at an all time high in terms of strength. No seriously, gtfo. Note: These are generalizations. Different situations will create different reactions.
Current Residence: EMAT UNIT 001 Bunker Community: Militant, strict, those with feelings are relaxed and generally cracking jokes. Family: N/A Friends: Skeet - A newbie to the unit who is still undergoing training and is the first to try training at an older age rather than the usual childhood/baby age. He prefers not to share his real name and instead desires to be referred to as Skeet. His weapon is a unique one of a kind specially built at his request, a yo-yo. The yo-yo is a durable weapon meant to be used as a blunt object but also to protect itself from explosive impacts that it deals when striking something. The string can reach quite a distance and the thread is known to be capable of severing heads without snapping. Skeet is a headstrong and naive individual who still has plenty of emotion left showing itself and his magic is still fairly weak compared to the fully trained. Skeet favors hanging around Harvey since the two are closer in age than the rest of the unit and Harvey is the only one to know that Skeet is actually a woman. Harvey suspects that "he" might be romantically interested in him, but Skeet has already addressed this manner saying that they'd rather not date someone as dull as him even if Harvey were interested. Skeet refuses to talk about before the military unit, why they're pretending to be a man and actually joined the unit willingly. (i'll just be referring 'her' as a him unless they for some reason go "Okay i'm done being a man now" in the rp)
Bonnie & Clyde - Identical twin brother and sister that have been under the care of the military since birth. They purposely make each other appear exactly the same and both train in subjects completely different from one another. They both favor guns and knives though one more than the other. The two are identical in every way aside from gender, but they both appear equally as feminine as masculine so it is literally impossible to tell them apart unless you either look down there or have been around them long enough to notice the slight changes in battle style and behavior. The unit often refers to them as one person simply split into two, and those that don't know them well usually address them as the name BC for both of them rather than trying to discern one from the other. Bonnie is more adept at magic while Clyde is masterful with combat, and utilize this in order to confuse the foes they team up against and overpower them during that confusion. Harvey is often sent on missions with these two as well and is capable of telling these two apart, able to refer to Bonnie and Clyde as Bonnie and Clyde correctly. The two use a war hammer that is capable of being either one big hammer or two smaller ones.
Enemies: Those that oppose the country of Lobus. Bosses: Joanne Brandy - The head commander of the unit that has had complete training but not in the magic variety. She does not have intense magical powers and equate to that of a normal human. What she lacks in she makes up for her vitality and sheer power. She wields guns but specializes in swordsmanship and is known to have been promoted after defeating and killing 5 magic-users in combat by herself, though this is a grossly blown up rumor as the users were not fully trained and the mission was an assassination mission rather than full on combat. She trains the unit physically and delivers missions to them. She highly sympathizes the unit and believes what they're doing is wrong, but values duty over heart and does nothing to actively stop it however she does try to show the emotionless batch a good time.
Followers: Skeet (Again |D) Heroes: Alan Latofern - An older and more experienced member of the unit that possess the ability to manipulate living beings to an odd degree and does not use a weapon. Alan can manipulate plant life and small animals completely though the animals and plant life usually end up dying after being controlled. Alan can throw off an enemy's aim by forcing their arm, leg, something on them to twitch but it does not work a second time usually since they pay more attention to control over their body after the first screw up. Alan is often taken to do a variety of tests and experiments when at the home base as the scientists attempt to discover just what is making him able to control living beings. Alan has been completely trained and thus has no visible negative emotions, though there are rumors floating around about that his emotions peaked so high that he snapped in the middle of a fight and all soldiers within a mile died within an instant. Alan refuses to acknowledge the rumor, seeing it as preposterous and impossible. Alan and Harvey are often paired together for missions, and thus know each other's dynamic and fighting style well. (I guess he counts?)
Rivals: Those that oppose Lobus Relates to: N/A Pets/Familiars: Skeet
Wardrobe: Usually wears military wear but does have a few casual clothes for outings into town for missions to retrieve supplies from the local market. Equipment: Scythe -At first glance, the scythe seems to be just a standard scythe used for harvesting in the farming industry. At a closer look, one could tell that it has some rather advanced technology going on behind it. The blade and grow slightly longer if needed and a second blade can be ejected at the other end in the opposite direction of the first. Though this is as far as the technology goes as the blade is more adapted to make channeling magic slightly easier and fit the fighter's style more. This scythe is not a one of a kind thing although is fairly uncommon channel weapon in the Lobus Country. Accessories: Nope Trinkets: His Scythe Funds: 0$ Home: A single plain room with just a bed along with a TV Screen and a speaker. Neighborhood: See Community Transportation: Military Escorts License Plate Number: N/A Collections: The blood of his enemies Nothing Most valuable possession: 300,000$ Prized Possession: Scythe
Lovers: N/A Marital Status: Single Sex Life: None Type: Storge Turn-Ons: Turn Offs: Crazy People Position: I refuse to answer this Plays: I refuse to answer this Fetishes: I refuse to answer this Virginity: Virgin Element: Water but i get the feeling that this doesn't mean what i think it means.
Occupation: Member of a Special Unit in the Military Work Ethnic: Their entire life is dedicated to this job, it's all they've ever known. Rank: The only ones above him is Joanne and those above her. Income: Living Wealth Status: Special Class Experience: No other experience Organizations/Affiliations: Military
IQ: 120(?) Education: Not very good, knows basic speech, basic reading, basic writing, but that's about it. School: Very strict and demanding. Grade: Pass out of Pass or fail Special Education: None Social Stereotype: Loner Degrees: None Intelligence: Combat/Magic Specialist Extracurricular Activities: Sleeping
Religion: None Morals: Killing is only OK if needed. Do not fight allies, stop all allies from fighting each other, ect. Crime Record: Squeaky Clean Motivation: Brainwashing. It's the only thing he's ever known sooo. Priorities: His allies' safety, his safety, the mission. (in order from greatest to least) Philosophy: Just living to protect, though he's questioning things about his country. Political Party: None Etiquette: Extremely well manners when introduced to higher ups, those not of higher rank are treated on an equal level if not lower depending on first impression. Culture: N/A Influences: N/A Relates to: Didn't we already cover this? N/A Traditions: N/A Superstitions: N/A
Main Goal: Protect Lobus. Minor Goals/Ambitions: Find out why Lobus and other country are fighting, find out why other magic users not of Lobus cry when their comrades fall. Career: Military Desires: Protect Lobus Wishlist: N/A Accomplishments: Completing Missions Greatest Achievement: Killing another Magic User in head on combat Biggest Failure: Failure in Mission to keep Skeet out of battle Secrets: He is beginning to question Lobus's methods of retaliation. Regrets: N/A, he doesn't really cling to anything and blame himself or anything like that. Worries: His life is a lie Best Dream: The other country is completely annihilated. Worst Nightmare: Lobus is destroyed. Best Memories: Training with Joanne Worst Memories: Injections when he was younger.
Hobbies/Interests: Entertain Skeet(not willingly), train. Skills/Talents: Combat and Magic Likes: Cloudy Days, the Ocean, seagulls, dogs. Dislikes: Constant pestering, friends being hurt, annoyances Sense of Humor: Childish Pet Peeves: Lying Superstitions/Beliefs: N/A Dreams/Nightmares: The deaths of those he's killed. Quirks: always walks with the blade end of the scythe hanging over her shoulder behind his head. Savvy: MIlitary procedures and codes Can't understand: Why some the magic users of other countries cry, scream, and express emotion. Closet Hobby: Study how his scythe functions. Guilty Pleasure: Watches normal Television on the screen in his room
Strengths: Perceptive - he's good at studying things and putting pieces together and drawing conclusions from what he info he has. Flaws: Open Minded - this causes him to listen to others and confuse him with what he's been taught, troubling him and throwing him off. Perception: He sees the world as a big enigma, he doesn't understand much but he wants to find out. He knows that the military officers would not approve, but Joanne also agrees with him that something fishy and deceptive is going on. Conflicts: Answers and Comfort Instincts: Protect the Weak Lures: Those with emotion, they're more entertaining to be around. Soft Spot: The deceased Cruel Streak: When someone has lied to him or betrayed his trust in some way.
Powers/Abilities: Advanced Combat Training - He will gain the knowledge on how to combine the uses of his scythe and combine it to strengthen his melee attacks should ranged be unavailable for some reason. For example, knowing how to set the scythe on fire to deal burns to cuts he makes along with how to do things like 'slice the air' (the thing you often see things in anime do ;P)
Manipulation Emotion Magic - He will be able to control the elements to his will such as earth, fire, and all that jazz. -The more "emotional" he is feeling the stronger his magic becomes, frustration, anger, sadness, and even sense of victory will empower the magic. However becoming a bit 'too' emotional might lead to loss of control and an utter breakdown. -He can only control one element at a time in a mass amount and that element must be present in order to be controlled. Meaning he can't just magic fire into existence there has to be a small spark of flame for him to grow and use, however an element similar to water is limited to the amount of water in the area unlike fire that can quickly feed on nearly anything and grow bigger quicker. He IS capable of controlling things like metals and shifted them with ease making the thought of learning to be a blacksmith a joke. -His specialty is water magic and all other magic is generally weaker than his water magic, aka do not challenge this guy near an ocean. He favors forming the water into creatures as they are easier to control than a massive blob thing. -He cannot control anything that's living, meaning he could possibly move a dead body around, but a living breathing person is a big no-no. -He can only do elemental manipulation magic, no mind games, no teleportation, no making things happen out of thin air. Telekinesis is still an option since its contolling elements within the object to lift and move them. -If you're confused then just think of him as the Avatar from The Last Airbender with telekinesis and you've pretty much got it. -boosted immune system with boosted regeneration once again, though this is no different from the beginner abilities.
Note: In his world people like him are considered a top grade military weapon that can fend off tanks and rendering them useless. So of course he's going to be rather strong.
Origin: The world naturally has magic, he was born with a stronger bond between the two than most and gifted with a higher power than most causing him to be taken by the government and placed under training. Source: Emotion. Ability: Highly adept but unable to perform feats such as making a dead body move or pulling moisture from the air. Weaknesses: Defenses, he's not too good at defending himself from projectiles especially ones he does not see. Immunities: Normal guns and tanks. Honestly he can just flip them over with the earth. Restrictions: Limited to the elements around him, cannot magic them out of nowhere. Alternate Forms: Super Sayain Mode 50000....yeah he's got nothin. Extra Anatomy: None
Favorite Colors: Blue Favorite Animals: Dogs Favorite Mythological Creatures: Cerberus Favorite Places: Ocean Favorite Landmarks: Light Houses Favorite Flavors: Sweets Favorite Foods: Chicken Favorite Drinks: Tea Favorite Characters: Joanne, Skeet, Bonnie/Clyde, and Alan Favorite Genre: Action Favorite Books: Big Book Of Favorite Movies: N/A Favorite Games: N/A Favorite Shows: N/A Favorite Music: N/A Favorite Bands: N/A Favorite Songs: N/A Favorite Sports: N/A Favorite Stores: N/A Favorite Subjects: Combat Favorite Numbers: 13 Favorite Websites: N/A Favorite Words: Interesting Favorite Quotations: N/A Note: He does not get to see many things as most of his time is spent on base with little things to do.
Least Favorite Colors: Yellow Least Favorite Animals: Rats Least Favorite Mythological Creatures: Gaint Rats Least Favorite Places: Crowded Places Least Favorite Landmarks: Statues worshiping stupid things Least Favorite Flavors: Sour Least Favorite Foods: Lemon Least Favorite Drinks: Lemon Juice Least Favorite Characters: N/A Least Favorite Genre: N/A Least Favorite Books: N/A Least Favorite Movies: n/A Least Favorite Games:N/A Least Favorite Shows:N/A Least Favorite Music:N/A Least Favorite Bands:N/A Least Favorite Songs:N/A Least Favorite Sports:N/A Least Favorite Stores:N/A Least Favorite Subjects: N/A Least Favorite Numbers: N/A Least Favorite Websites: N/A Least Favorite Words: N/A Least Favorite Quotations: Don't Question It
Languages: Temporal Language (Only language Accent: N/A Voice: Low pitched, usually kinda mumbles. Speech Impediments: N/A Greetings and Farewells: "Sup" "Bye" State of Mind: Fine Compliment: Nice. Insult: Have you lost our mind? Expletive: Fuck! Laughter: A Laugh...nothing special about it. Tag Line: N/A Signature Quote: N/A
Reputation: Taboo First Impressions: Cool Stranger Impressions: responsible, strong Friendly Impressions: Kicked Back, interesting, thoughtful Enemy Impressions: Annoying and cowardly Familiar Impressions: Kicked back, relaxed Compliments: Good Listened, Good Problem Solver. Insults: Chicken, Idiot, Swallowed by his own mind. Self-Impression: Confused.
MBTI Personality Type: [Ex: ENTP, ISTJ] Temperament: Phlegmatic Enneagram: The Individualist Ego/Superego/Id: Superego The Self: intelligent obedient The Shadow: kind merciful quiet The Anima/Animus: Helen(?) Persona/Mask: Change?
Role: The Thinker Fulfillment: Pretty freakin well since he's going to be finding out some pretty insane shit Significance: Because he's the only once questioning the system that has the power to protect himself from it. Alignment: Neutral Good Comparison: Rabbit Symbol: Scythe Song: A Good Old Fashion Nightmare by Matt and Kim Vice: Sloth Virtue: Temperance Defining Moment: N/A Tropes: Rebel Relaxation, Aloof Ally Originality: Thinks a lot One Word: Think.
Character Sheet © Character-Resource
holy shit that took two and a half hours. | |
| | | Solilo Founder
Posts : 5153 Poké : 290 Join date : 2012-07-23 Location : Jabberwock Island
| Subject: Re: Big Character Sheet Fill Out Mon Jul 13, 2015 2:58 pm | |
| - TEMPLATE:
Verse: (The universe your character belongs to. Can be original or fanfiction. [Ex: Original : The name of your book, movie, game or whatever. Fanfiction: Pokemon, Star Trek, Naruto, ect.) Date: (The date this sheet was completed.)
Full Name: (Self explanatory) Pronunciation: (Self explanatory) Nickname/Alias: (Does your character have a pet name, fake identity, or any other thing they like to go by? Put it here.) Meaning: ([Ex: Emily means "admiring" and William means "protector"] If you aren't sure your character's name has a meaning look it up, I'm sure you'll find something. If it's a fantasy name you made yourself, give it a meaning.) Origin: (How did you come up with your character's name?) Title: (Do have a title along with their name? [Ex: Sir, Captain, Ms.]) Pet Name: (What do other people call your character? [kid, squirt, babe, ect] May be insulting, endearing, or a combination of both. May have more than one, if other characters call them different things. ID Number: (A number that may also be used to identify your character, such as tournaments and prison settings) Signature: (What is their handwriting like?)
Gender: (Self explanatory) Gender Role: (Does your character generally act more feminine or masculine?) Orientation: (Ex: Straight, Bisexual, Homosexual) Real Age: (How old your character is in years) Age Appearance: (How old does your character look? This is mostly for immortal creatures such as deities, but can be used with anybody. [if someone looks older or younger than their age) Birthday: (Self explanatory) Deathday: (May not have one yet) Birthplace: (Where was your character born?) Astrological Sign: (Western) Zodiac Sign: (Eastern)
Immediate Family: (Who was your character raised by?) Distant Family: (The ones they don't see every day) Parenting: (Were their parents strict or fun-loving?) Upbringing: (What morals and ideals were your characters raised with?) Infancy: ([0-2] What was it like when your character was a baby? Were they nurtured or dropped at birth?) Childhood: ([3-12] What was it like for your character growing as a kid ?) Adolescence: ([13-17] Teen years) Adulthood: ([18+] When your character has fully matured. If your character isn't yet an adult, plan what would happen to them in the future.) Coming of Age: (When and how did your character "grow up"?) Evolution: (How has your character changed since they were younger?)
Species: (Human, animal, or a fantasy race) Ethnicity: (Self Explanatory) Blood Type: (Self explanatory) Preferred Hand: (Right handed, left handed, or ambidextrous?) Facial Type: (Ex: Oval, heart, square, round, ) Eye Color: (Self explanatory) Hair Color (Self Explanatory) Hairstyle: (Self explanatory) Skin Tone: (Self Explanatory) Complexion: (Self explanatory) Makeup: (If any) Body Type: (Endomorph, Ectomorph, Mesomorph, or somewhere in between?) Build: (Long legs, chubby cheeks, or muscular arms?) Height: (In inches) Weight: (In pounds) Cup Size: (Self explanatory) Facial Hair: (If applicable) Shoe Size: (Self Explanatory) Birthmarks/scars: (Self explanatory) Distinguishing Features: (Something unique that stands out)
Health: (How healthy is your character?) Energy: (How much energy does your character have on a daily basis?) Memory: (How well does your character remember things, and what do they remember?) Senses: (Are any of your character's senses better or worse than others?) Allergies: (Self Explanatory. May be optional.) Handicaps: ([Ex: A limp, deafness, missing an eye] May be optional.) Medication: (What meds do your character take, if any?) Phobias: (Things that simply terrify your character. May be trivial or debilitating. Try to have at least one.) Addictions: (Drugs, alcohol, gambling, or bad teen romance) Mental Disorders: ([Ex: Depression, Bipolar Disorder, Paranoia.] May be optional.)
Style: (The overall style your character shows, not just limited to clothing. Ex: Punk, Goth, Nerd) Mode of Dress: (Don't describe their clothes here. Describe how they wear their clothes. Two people can wear a suit, but each will wear it differently. [Ex: Is the shirt tucked in?]) Grooming: (Well-kept or messy?) Posture: (How does your character present themselves? Ex: Stiff, slouchy, suggestive) Gait: (The speed and style which how your character moves) Coordination: (How physically fit is your character? Also add things like reflexes, ect.) Habits and Mannerisms: (Any nervous ticks or unconscious habits your character might have. Ex: Nail biting, crosses arms, or twirls hair) Scent: (What does your character smell like? Good or bad? How strong?)
Mood: (What mood are you most likely to catch your character in?) Attitude: (How does your character interact with others?) Stability: (How emotionally consistant are they?) Expressiveness: (Do they hide emotion or let it out openly?) When Happy: (Ex: Whistles, sings, skips) When Depressed: (Ex: locks themself in their room, listens to music, hugs a stuffed animal) When Angry: (Ex: Punches walls, screams at people, trolls online) Note: These are generalizations. Different situations will create different reactions.
Current Residence: (Where does your character live right now? May or may not include a geographical location) Community: (What does the general population act like where your character lives?) Family: ([Ex: Parents, children, siblings] Include stepfamilies if it applies, and label as such.) Friends: (Who does your character like to hang out with?) Enemies: (Who does your character despise?) Bosses: (Who does your character answer to) Followers: (Who answers to your character?) Heroes: (Who does your character look up to?) Rivals: (Who are they competing with?) Relates to: (Who is similar to your character?) Pets/Familiars: (Describe a pet your character owns, real or fantasy and give it a name.)
Wardrobe: (Describe your character's closet. What is their formal, casual, or other kind of wear?) Equipment: (Refers to tools or weapons your character may use. [Ex: A sword for a warrior] Accessories: (Tattoos, piercing, jewelry, glasses, ect.) Trinkets: (Applies to but not limited to good luck charms, purses, watches, or any other items they carry with them almost all the time.) Funds: (How much cash does your character have on hand, and how much at home/in the bank?) Home: (What is your character's house like? Describe it's overall appearance, [Ex: Shabby, fancy] type of house, [Trailer, mansion] and describe things such as the yard, wallpaper, or any other information. Things like bedrooms count as your character's home.) Neighborhood: (What are the people and places near your character like?) Transportation: (How does your character get around? [Ex: Car, bus, bike]) License Plate Number: (Can be regular numbers, or something more creative. Adjust for your country.) Collections: (Does your character like to hoard or collect anything?) Most valuable possession: (In money) Prized Possession: (What object does your character value above all else?)
Lovers: (From childhood crushes, to exes, to a married partner, who does your character love?) Marital Status: (Ex: Single, Taken, Dating, Available) Sex Life: (Pretty self explanatory) Type: (Eros/ragma/Banquet/Mania/Ludus/Storge) Turn-Ons: (What does your character want to see in their ideal mate?) Turn Offs: (What tends to make them back off) Position: (Dom/Sub) Plays: (Bondage, roleplay, ect.) Fetishes: (Self Explanatory) Virginity: (How many times have they "done it"?) Element: (Fire/Water/Air/Earth)
Occupation: (Self explanatory) Work Ethnic: (How hard does your character work? How do they feel about their job?) Rank: (How high up are they on the corporate ladder?) Income: (How much money do they make?) Wealth Status: (How well financed is your character? Ex: Upper, middle, or lower class) Experience: (Include things like pasts jobs, or things that contributed to current occupation.) Organizations/Affiliations: (Who does your character side with?)
IQ: (Self explanatory) Education: (How good is their education?) School: (What was their school like?) Grade: (What grades would they get?) Special Education: (Did they ever get held back or get honor role?) Social Stereotype: (ex: nerd, goth, punk) Degrees: (What degrees did/would they earn in school?) Intelligence: (Linguistic/logical/spatial/kinesthetic/musical/interpersonal/intrapersonal/naturalist) Extracurricular Activities: (Such as P.E. or art)
Religion: (Self Explanatory) Morals: (What does your character find morally right or wrong?) Crime Record: (Relationship with authority, laws broken, and crimes committed.) Motivation: (What moves your character? [Ex: Power, money, love)] Priorities: (What does your character place first, second, and third?) Philosophy: (Your character's outlook on life) Political Party: (Ex: Democrat, Republican, Liberal, or Conservative) Etiquette: (How good our your characters manners? Do they bow or chew with their mouth open?) Culture: (Any things your character may do specific to a certain culture. [Ex: Bowing in Japan] Do your research on this one or you could offend people. ) Influences: (Who or what inspires your character to change? Do they influence anyone else?) Relates to: (Who can your character relate to?) Traditions: (Does your character sit around the table with their family? What holidays do they celebrate?) Superstitions: (spilling salt, knocking on wood)
Main Goal: (Driving force in the story. May be subject to change.) Minor Goals/Ambitions: (What is your character trying to accomplish?) Career: (What would be your character's dream job?) Desires: (What does your character want?) Wishlist: (What material items does your character want?) Accomplishments: (Did they succeed in any goals?) Greatest Achievement: (Self Explanatory) Biggest Failure: (Self Explanatory) Secrets: (Everyone has at least one) Regrets: (Self Explanatory) Worries: (What do they worry about?) Best Dream: (What would be the best thing that could possibly happen to your character?) Worst Nightmare: (The worst thing that could ever happen?) Best Memories: (A few stand out memories from the past. [keep it short and sweet]) Worst Memories: (A few stand out memories from the past. [keep it short and sweet])
Hobbies/Interests: (What does your character like to do for fun?) Skills/Talents: (Similar to hobbies, but refers to the level of skill a character has. For example, a character could like playing violin but isn't very good at it or vice versa.) Likes: (What does your character like?) Dislikes: (What can't they stand?) Sense of Humor: (Dark/dry/witty/sarcastic/dirty/childish/sophisticated/ironic) Pet Peeves: (Similar to dislikes, only more relating to human behavior than specific objects. Ex: When people tap on things or when people say "You're not fat!" when you really are) Superstitions/Beliefs: (Does your character believe in conspiracy theories or aliens? Do they throw salt over their shoulder or knock on wood?) Dreams/Nightmares: (What do they dream about? [at night]) Quirks: (The strange little things that your character does to make them unique. Ex: Sleeps with their feet on the pillow or runs their hand along a pole as they walk beside it.) Savvy: (What is your character particularly well-informed of? [Ex: Politically, nature) Can't understand: (Something they just can't get into, such as English literate or obsession with sports) Closet Hobby: (Something that your character likes but isn't too obvious.) Guilty Pleasure: (You know...)
Strengths: (What makes them stand a bit above the crowd? [Ex: Courageous, good listener, calm under pressure] Not supernatural abilities.) Flaws: (Refers to negative personality traits, not a weakness. Make sure it's a deep flaw that could actually affect your character, not something trivial like "She can't dance". [Ex: Lies constantly, socially backwards, hot-tempered]) Perception: (How does your character generally see the world?) Conflicts: (What issues make your character want two things, but they can't have both?) Instincts: (What they are unconsciously driven to do) Lures: (What are they inexplicably drawn to be near? Ex: Power, money, the helpless) Soft Spot: (Their vulnerability, what they feel sorry for or have particularly good feelings toward) Cruel Streak: (What makes a character act against their usual morals, and act especially mean? (everyone has something that can do this to them))
Powers/Abilities: (Here is where to put any superhuman powers and other abilities your character possesses. Be sure to balance them out with weaknesses, or your character loses credibility. This section may be optional depending on what genre you write.) Origin: (How did they get their powers?) Source: (How do they use their powers? [ex: shoots fire from hands, can read minds with their ring) Ability: (How adept are they at using said powers? Weaknesses: (Make it something that your character exclusively is weak to, and keep it credible. [Ex: A 4-headed radioactive dinosaur is not a credible weakness.]) Immunities: ([Ex: cannot be burned] Be very careful with this one.) Restrictions: (An absolute necessity for those with supernatural powers. [Ex: Can only breathe fire when angry or can only cast darkness spells twice a day]) Alternate Forms: (Transformations, shape shifting abilities, dark side, ect.) Extra Anatomy: (Such as wings or a third eye)
Favorite Colors: Favorite Animals: Favorite Mythological Creatures: Favorite Places: (Ex: Fav City, State, or Country) Favorite Landmarks: (Ex: Eiffel Tower, Mt. Rushmore) Favorite Flavors: (Ex: Vanilla, Sour, Strawberry) Favorite Foods: Favorite Drinks: Favorite Characters: (Not one of yours) Favorite Genre: Favorite Books: Favorite Movies: Favorite Games: Favorite Shows: Favorite Music: Favorite Bands: Favorite Songs: Favorite Sports: Favorite Stores: Favorite Subjects: Favorite Numbers: Favorite Websites: Favorite Words: Favorite Quotations: (Can be lengthy and philosophical or just simple clichés such as "Every dog has his day)
Least Favorite Colors: Least Favorite Animals: Least Favorite Mythological Creatures: Least Favorite Places: Favorite Landmarks: Least Favorite Flavors: Least Favorite Foods: Least Favorite Drinks: Least Favorite Characters: Least Favorite Genre: Least Favorite Books: Least Favorite Movies: Least Favorite Games: Least Favorite Shows: Least Favorite Music: Least Favorite Bands: Least Favorite Songs: Least Favorite Sports: Least Favorite Stores: Least Favorite Subjects: Least Favorite Numbers: Least Favorite Websites: Least Favorite Words: Least Favorite Quotations: (Can be lengthy and philosophical or just simple clichés such as "Every dog has his day)
Languages: (What languages does your character speak and how fluently?) Accent: (Self explanatory) Voice: (High pitched, low pitched) Speech Impediments: (Stutters, slurs, or whistles) Greetings and Farewells: (How does your character say hello and goodbye?) State of Mind: (Ask your character "how are you" and see how they respond) Compliment: (Have your character say something nice) Insult: (Have your character insult someone) Expletive: (Can be an actual cuss (Ex: Dammit) or some kind of substitute. (Ex: Darn it!) Laughter: (What does your character's laugh sound like?) Tag Line: (Something your character says a lot in everyday sentences. Can often be filled with a sound or vocalization. Ex: Lol, dude, uh) Signature Quote: (Something significant your character says. Doesn't have to be meaningful, just make it memorable.)
Reputation: (What does the general population think of your character?) First Impressions: (What would you first think of this character upon meeting them?) Stranger Impressions: (If someone was told about the character but didn't know them, what would they think?) Friendly Impressions: (What do people who are friends or acquaintances of your character think of them?) Enemy Impressions: (What do people who can't stand your character think? If you can't think of anyone who hates your character, we have a problem.) Familiar Impressions: (What do people very close to your character think of them? Ex: Family, lovers) Compliments: (What are some good things other people would say of your character? [heroic, good listener]) Insults: (Would anyone like to call your character a whore, jerk, or stupid?) Self-Impression: (What does your character really think of themselves deep down?)
MBTI Personality Type: [Ex: ENTP, ISTJ] Temperament: (Chloric/Sanguine/Melancholic/Phlegmatic) May also be called color types, such as yellow, red, blue, or green) Enneagram: (The Reformer/The Helper/The Achiever/The Individualist/The Investigator/The Loyalist/The Enthusiast/The Challenger/The Peacemaker) Ego/Superego/Id: (Superego is aims for perfection, society, and the idea of right and wrong. Id is unconscious desires and instincts - Which of these are they most driven by? The Self: (The center/core of your character) The Shadow: (The opposite qualities your character themselves does not believe they possess, but do subconsciously) The Anima/Animus: (The part of the character of the opposite gender) Persona/Mask: (What they present to the world, or the side they use to protect themselves)
Role: (What purpose does your character serve? [mentor, leader]) Fulfillment: (How well do they serve that role?) Significance: (Why does your character matter?) Alignment: (Good/Evil/Neutral/Lawful/Chaotic) Comparison: (Compare your character to some kind of animal, object, or anything else you can think of.) Symbol: (Does your character have any kind of recurring symbol that represents them? [Ex: a rose, a black cat, a sunset] Could be blatant or subtle.) Song: (A song you think best suits your character) Vice: (Pride/Greed/Gluttony/Lust/Envy/Sloth/Wrath) Virtue: (Patience/Diligence/Chastity/Temperance/Charity/Kindness/Humility) Defining Moment: (This is it. The single greatest moment of your character, when they truly become alive.) Tropes: (What about your character is stereotypical or cliched? [You can't say nothing. Every character has some kind of cliche in them]) Originality: (What makes your character different from one like them? One Word: (Use a single adjective to sum up your character in a nutshell)
Since some peeps can't access dA in their places of work here's the template /shot | |
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