Kanto Species-Based Exclusive Items
[*Rarity*] *Name of Item* - *Effect*
Bulbasaur, Ivysaur, VenusaurBulba-Claw - Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1. *
Bulba-Fang - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Grass-Guard - Reduces the Energy cost of Pokemon rolled by 1. **
Leafy Tie - Automatic +5 Energy bonus on second post when starting threads (this is to avoid people misunderstanding the effect and using it to try and enter dungeons over their energy level. It can only activate once per thread created.) ***
Ivy-Claw - Accuracy boost and reduces the Energy cost of every other Pokemon rolled by 1 *
Ivy-Fang - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1 *
Ivy-Crest - May inflict attacker with sleep. **
Plant Torc - Same effect as Big Root. ***
Venus-Claw - May inflict attacker with paralysis. *
Venus-Fang - May inflict attacker with poison. *
Venus-Seal - When rolling in dungeons, the holder will endure with 1 Energy if the rolls completely deplete their Energy, provided they had more than 5 Energy while they rolled. **
Solar Sash - Grants immunity to Fire moves ***
Charmander, Charmeleon, CharizardChar-Claw - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1 *
Char-Fang - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. * *
Fiery Heart - Reduces the Energy cost of Pokemon rolled by 1 **
Heat Armlet - Automatic +5 Energy bonus on second post when starting threads (this is to avoid people misunderstanding the effect and using it to try and enter dungeons over their energy level. It can only activate once per thread created.) ***
Charme-Claw - Critical Hit Ratio increased and reduces the Energy cost of every other Pokemon rolled by 1 *
Charme-Fang - Accuracy boost and reduces the Energy cost of every other Pokemon rolled by 1 *
Charme-Crest - Evasive boost and reduces the Energy cost of every other Pokemon rolled by 1 5 **
Kindle Scarf - +1 Energy per page ***
Chariz-Claw - May inflict attacker with Fear status *
Chariz-Fang - May inflict attacker with Flinch status*
Chariz-Seal - May inflict attacker with Burn status **
Flame Bangle - Grants immunity to Water moves ***
Squirtle, Wartortle, BlastoiseSquirt-Foam - Boosts Defense and reduces the Energy cost of every other Pokemon rolled by 1 *
Squirt-Card - Boosts Special Defense and reduces the Energy cost of every other Pokemon rolled by 1 *
Water-Guard - Subtract 1 Energy from all pokemon rolls. **
Aqua Tie - Automatic +5 Energy bonus on second post when starting threads (this is to avoid people misunderstanding the effect and using it to try and enter dungeons over their energy level. It can only activate once per thread created.) ***
Wartor-Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1 *
Wartor-Fang - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1 *
Wartor-Crest - Pokemon with rolls that cause them to drop to 0 Energy will endure will retain 1 Energy, provided they had 5 Energy or more before they rolled. **
BubbleBangle - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Blast-Seal - May inflict self with Protect status when physically attacked. *
Blast-Card - Special Defense by 3 *
Blast-Claw - Subtract 1 Energy from every other pokemon rolled as well as raises Attack **
Hydro Band - Grants immunity to Electric moves ***
Caterpie, Metapod, ButterfreeCaterpie Belt - Same effect as Cheek Pouch, adds +5 Energy to all berries/apples consumed ***
Defense Bow - Automatic +5 Energy bonus on second post when starting threads (this is to avoid people misunderstanding the effect and using it to try and enter dungeons over their energy level. It can only activate once per thread created.) ***
Glitter Bow - Grants immunity to Rock attacks ***
Weedle, Kakuna, BeedrillWeedle Bow - ame effect as Cheek Pouch, adds +5 Energy to all berries/apples consumed ***
Kakuna Scarf - Higher chance of rolling rare(does not include event-only items, applies to on-site items that the pokemon does not have access to. Also only applies to low-level pokemon/pokemon with at least 1 dungeon above their energy level; excludes The Sacred Lands completely.) items/Exclusive Items, but also adds dud rolls (Plain Seeds, Empty Boxes, Grimy Food, ect.) as possible outcomes. ***
Strike Scarf - Grants immunity to Rock attacks ***
Pidgey, Pidgeotto, PidgeotPidgey Bow - +1 Energy per page ***
Pidge-Scarf - Evasiveness +2 if weather is Clear ***
Pidgeot Torc - Grants immunity to Rock attacks ***
Rattata, RaticateRattata Scarf - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Immense Bow - Grants immunity to by Fighting attacks ***
Spearow, FearowQuick Bow - Evasiveness +2 if weather is Clear ***
Flutter Scarf - Grants immunity to Rock attacks ***
Ekans, ArbokPeck Bow - Attacker may go into Leg Hold state ***
Victory Ruff - Grants immunity to Psychic attacks ***
Pichu, Pikachu, RaichuPichu Hair Boosts - Boosts Defense and reduces the Energy cost of every other Pokemon rolled by 1 *
Pichu Card Boosts - Boosts Special Defense and reduces the Energy cost of every other Pokemon rolled by 1 *
Express Tag - Subtract 1 Energy from all pokemon rolls. **
Shocker Cape - Pokemon with rolls that cause them to drop to 0 Energy will endure will retain 1 Energy, provided they had 5 Energy or more before they rolled. ***
Thunder Shard - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) (Pichu Only) ***
Pikachu Hair - Boosts evasiveness and reduces the Energy cost of every other Pokemon rolled by 1. *
Pikachu Card - Boosts accuracy and reduces the Energy cost of every other Pokemon rolled by 1. *
Volt Charm - Boosts power of electric type attacks and reduces the Energy cost of every other Pokemon rolled by 1. **
Voltage Torc - May inflict attacker with paralysis ***
Raichu Hair - May inflict attacker with infatuation status *
Raichu Card - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1 *
Raichu Crest - Subtract 1 Energy from all pokemon rolls. **
Zapper Scarf - Grants immunity to Ground moves ***
Sandshrew, SandslashSands-Scarf - Will not receive critical hits ***
Sandveil Torc - Grants immunity to Grass attacks ***
Nidoran ♀, Nidorina, NidoqueenSharp Scarf - Automatic +5 Energy bonus on second post when starting threads (this is to avoid people misunderstanding the effect and using it to try and enter dungeons over their energy level. It can only activate once per thread created.) ***
Revenge Scarf - Pokemon with rolls that cause them to drop to 0 Energy will endure will retain 1 Energy, provided they had 5 Energy or more before they rolled.
Impact Torc - Grants immunity to Psychic attacks ***
Nidoran ♂, Nidorino, NidokingReduce Scarf - Automatic +5 Energy bonus on second post when starting threads (this is to avoid people misunderstanding the effect and using it to try and enter dungeons over their energy level. It can only activate once per thread created.) ***
Sting Scarf - Pokemon with rolls that cause them to drop to 0 Energy will endure will retain 1 Energy, provided they had 5 Energy or more before they rolled.
King Sash - Grants immunity to Psychic attacks ***
Cleffa, Clefairy, ClefableCleffa Dew - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Cleffa Card - Subtract 1 Energy from all pokemon rolls. *
Starry Ore - Boosts Special Attack and Special Defense reduces the Energy cost of every other Pokemon rolled by 1. **
Comet Ring - May put foe into Confuse status by attack ***
Fallen Star - Higher chance of rolling rare(does not include event-only items, applies to on-site items that the pokemon does not have access to. Also only applies to low-level pokemon/pokemon with at least 1 dungeon above their energy level; excludes The Sacred Lands completely.) items/Exclusive Items, but also adds dud rolls (Plain Seeds, Empty Boxes, Grimy Food, ect.) as possible outcomes. (Cleffa Only) ***
Clef-Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Clef-Fang - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Moon Jewel - Boosts Attack and Special Attack reduces the Energy cost of every other Pokemon rolled by 1. **
Moon Scarf - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Clefa-Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Clefa-Card - May inflict attacker with infatuated status *
Moon Rock - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Fairy Bow - Grants immunity to Fighting moves ***
Vulpix, NinetalesVulpix Tail - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Vulpix Card - Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1. *
Vulpix Tag - +1 Energy per page**
Glow Bow - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Nineta-Hair - May inflict attacker with Burn *
Ninetales Tail - May inflict attacker with Curse status *
Nineta-Seal - Subtract 1 Energy from all pokemon rolls.**
Flicker Collar - Grants immunity to by Water attacks ***
Igglybuff, Jigglypuff, WigglytuffIggly-Dew Boosts - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Iggly-Card Boosts - Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1. *
Bouncy Charm - Reduces the Energy cost of Pokemon rolled by 1 **
Pretty Bow - Automatic +5 Energy bonus on second post when starting threads (this is to avoid people misunderstanding the effect and using it to try and enter dungeons over their energy level. It can only activate once per thread created.) ***
Fluff Dust - Higher chance of rolling rare(does not include event-only items, applies to on-site items that the pokemon does not have access to. Also only applies to low-level pokemon/pokemon with at least 1 dungeon above their energy level; excludes The Sacred Lands completely.) items/Exclusive Items, but also adds dud rolls (Plain Seeds, Empty Boxes, Grimy Food, ect.) as possible outcomes. ***
***
Jiggly-Song - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. * *
Jiggly-Card - Boosts Accuracy and reduces the Energy cost of every other Pokemon rolled by 1. *
Slumber Rock - Subtract 1 Energy from every other pokemon rolled as well as raises special Attack. **
Snooze Ring - May put foe into Sleep status by attack ***
Wiggly-Hair - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Wiggly-Card - Boosts Evasion and reduces the Energy cost of every other Pokemon rolled by 1. * *
Buddy Rock - Subtract 1 Energy from all pokemon rolls.**
Friend Torc - Grants immunity to Fighting moves ***
Zubat, Golbat, CrobatGlance Bow - Evasiveness +2 if weather is Cloudy ***
Absorb Scarf - Same effect as Big Root. ***
Slash Bow - Grants immunity to Rock attacks ***
Oddish, Gloom, Vileplume, BellossomWalking Bow - Attacker may go into Confused state ***
Guard Hat - Same effect as Big Root. ***
Aroma Sash - Grants immunity to Fire attacks ***
Shining Tiara - All status ailments recover if weather is Sunny ***
Paras, ParasectCure Scarf - Will not be paralyzed ***
Refresh Tophat - Grants immunity to by Fire attacks ***
Venonat, VenomothThrough Goggle - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Venomoth Bow - Grants immunity to Rock attacks ***
Diglett, DugtrioDiglett Tophat - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Dugtrio Bow - Grants immunity to Grass attacks ***
Meowth, PersianMeowth Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Meowth Fang - Boosts Evasion and reduces the Energy cost of every other Pokemon rolled by 1. *
Coin Charm - Reduces the Energy cost of Pokemon rolled by 1. **
Profit Ruff Automatic +5 Energy bonus on second post when starting threads (this is to avoid people misunderstanding the effect and using it to try and enter dungeons over their energy level. It can only activate once per thread created.) ***
Persian Claw - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. 5 *
Persian Fang - Boosts Accuracy and reduces the Energy cost of every other Pokemon rolled by 1. *
Insight Rock - Reduces the Energy cost of Pokemon rolled by 1. **
Noble Scarf - Grants immunity to Fighting moves ***
Psyduck, GolduckPsyduck Tophat - Evasiveness +2 if weather is Clear ***
Web Scarf - Grants immunity to Electric attacks ***
Mankey, PrimeapeMankey Torc - Attacker may go into Cringing state ***
Rebel Belt - Grants immunity to Grass attacks ***
Growlithe, ArcanineGrowli-Scarf - Pokemon with rolls that cause them to drop to 0 Energy will endure will retain 1 Energy, provided they had 5 Energy or more before they rolled. ***
Legend Bow - Grants immunity to Water attacks ***
Poliwag, Poliwhirl, Poliwrath, PolitoedWet Bow - Evasiveness +2 if weather is Rainy ***
Poliwh-Bow - Attacker may go into Confused state ***
Tough Belt - Grants immunity to Flying attacks ***
Rain Crown - Grants immunity to Electric attacks ***
Abra, Kadabra, AlakazamForetell Torc - When physically attacked, attacker may have one of it's moves sealed. ***
Psychic Torc - May seal one of the attacker's moves **
Sparkle Ruff - Grants immunity to Dark attacks ***
Machop, Machoke, MachampNaughty Band - Will not receive critical hits ***
Strong Belt - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Machamp Belt - Grants immunity to Psychic attacks ***
Bellsprout, Weepinbell, VictreebelBellspro-Bow - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.)
***
Digest Scarf - Same effect as Cheek Pouch, adds +5 Energy to all berries/apples consumed ***
Victree-Torc - Grants immunity to Fire attacks ***
Tentacool, TentacruelWrap Bow - Attacker may go into Leg Hold state ***
Tentac-Cloak - Grants immunity to Psychic attacks ***
Geodude, Graveler, GolemGeodude Torc - HP recovers quicker on walking ***
Rockveil Torc - Halves damage of Explosion and Self-destruct ***
Rugged Sash - Grants immunity to Grass attacks ***
Ponyta, RapidashHot Bow - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.)
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Sunlight Bow - Grants immunity to Water attacks ***
Slowpoke, Slowbro, SlowkingSlowpoke Hat - Pokemon with rolls that cause them to drop to 0 Energy will endure will retain 1 Energy, provided they had 5 Energy or more before they rolled. ***
Slowbro Scarf - Grants immunity to Dark attacks ***
King Hat - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Magnemite, Magneton, MagnezoneMagnem-Torc - Will not be paralyzed ***
Magnet-Bow - Evasiveness +2 if weather is Cloudy ***
Base Sash - Grants immunity to Ground attacks ***
Farfetch'dCritical Bow - Hits Ghosts with Normal and Fighting moves stronger ***
Doduo, DodrioPal Bow - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Will Bow - Grants immunity to Rock attacks ***
Seel, DewgongGentle Bow -All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) *** Trade any 5 Species Items
Northern Torc - Grants immunity to Rock attacks ***
Grimer, MukSticky Scarf - Attacker may go into Blinker state ***
Sticky Bow - Grants immunity to Psychic attacks ***
Shellder, CloysterShellder Torc - Evasiveness +2 if weather is Rainy ***
Shell Armor - Grants immunity to Rock attacks ***
Gastly, Haunter, GengarGastly Veil - Evasiveness +2 if weather is Foggy ***
Slip Scarf - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Black Sunglasses - Grants immunity to Ghost attacks ***
Onix, SteelixCoil Brooch - Halves damage of Explosion and Self-destruct ***
Quartz Torc - Grants immunity to Ground attacks ***
Drowzee, HypnoDrowzee Tie - Attacker may go into Sleep state ***
Dream Coin - Grants immunity to Dark attacks ***
Krabby, KinglerKrabby Bow - HP recovers quicker on walking ***
Superb Sash - Grants immunity to Electric attacks ***
Voltorb, ElectrodeBall Scarf - Halves damage of Explosion and Self-destruct ***
Electro-Bow - Grants immunity to Ground attacks ***
Exeggcute, ExeggutorReject Scarf - Moves cannot be Sealed ***
Exegg-Sash - Grants immunity to Bug attacks ***
Cubone, MarowakCubone Scarf - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Marowak Torc - Grants immunity to Grass attacks ***
Tyrogue, Hitmonlee, Hitmonchan, HitmontopTyro-Sweat - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Tyro-Card - Boosts Evasion and reduces the Energy cost of every other Pokemon rolled by 1. *
Muscle Charm - Reduces the Energy cost of Pokemon rolled by 1. **
Pep Sash - When rolling in dungeons, the holder will endure with 1 Energy if the rolls completely deplete their Energy, provided they had more than 5 Energy while they rolled. ***
Heroic Medal - Hits ghost types with Normal and Fighting moves easier (Tyrogue Only) ***
Counter Ruff - Counters some damage of special attacks (Hitmonlee Only) ***
Victory Belt - Disables one attack of attacking foe (Hitmonchan Only) ***
Powerful Bangle - Neglects Reflect and Light Screen of foes (Hitmontop Only) ***
Lickitung, LickilickyLick Scarf Encounters Kecleon Stores easier ***
Flabby Belt - Grants Immunity to Fighting attacks ***
Koffing, WeezingKoffing Bow - Attacker may go into Blinker state ***
Weezing Scarf - Grants immunity Psychic attacks ***
Rhyhorn, Rhydon, RhyperiorTough Shield - Halves damage of Explosion and Self-destruct ***
Charge Drill - Ignores Reflect and Light Screen ***
Rhype-Torc - Grants immunity to Grass attacks ***
Happiny, Chansey, BlisseyHappiny Dew - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Happiny - Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1.*
Play Tag - Reduces the Energy cost of Pokemon rolled by 1. **
Nature Cape - When rolling in dungeons, the holder will endure with 1 Energy if the rolls completely deplete their Energy, provided they had more than 5 Energy while they rolled. ***
White Jewel - Increases chance of getting Exclusive and rare items from chests, but also creates dud roles.***
Chansey Song - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1 *
Chansey Card - Boosts Evasion and reduces the Energy cost of every other Pokemon rolled by 1*
Lucky Charm - Reduces the Energy cost of Pokemon rolled by 1. **
Lucky Scarf - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.)
***
Blissey Song - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1 *
Blissey Card - Boosts Accuracy and reduces the Energy cost of every other Pokemon rolled by 1 *
Amity Rock - Reduces the Energy cost of Pokemon rolled by 1. **
Faith Ring - Grants immunity to Fighting moves ***
Tangela, TangrowthTangle Bow - Attacker may go into Leg Hold state ***
Cling Bow - Grants immunity to Fire attacks ***
KangaskhanKangas-Apron - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Horsea, Seadra, KingdraHorsea Bow - Attacker may go into Blinker state ***
Whirl Scarf - Speed +1 if weather is Rainy ***
Tornado Bow - Grants immunity to Dragon attacks ***
Goldeen, SeakingGoldeen Bow - Speed +1 if weather is Rainy ***
Seaking Bow - Grants immunity to Electric attacks ***
Staryu, StarmieRevive Torc - +1 more energy gain per page ***
Starmie Belt - Grants immunity to Dark attacks ***
Mime Jr., Mr. MimeJunior Beam - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Junior Card - Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1. *
Mimic Pebble - Reduces the Energy cost of Pokemon rolled by 1. **
Copy Mask - When rolling in dungeons, the holder will endure with 1 Energy if the rolls completely deplete their Energy, provided they had more than 5 Energy while they rolled. ***
Purple Jewel - Hits Dark types with Psychic moves easier ***
Mime Key - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Mime Card - Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1. *
Bulwark Rock - Reduces the Energy cost of Pokemon rolled by 1. **
Barrier Bow - Grants immunity Dark moves ***
Scyther, ScizorScyther Fang - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Scyther Card - Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1. *
Ambush Rock - Reduces the Energy cost of Pokemon rolled by 1.**
Strike Ruff - All Pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild Pokemon encountered. Must have permission of other thread members to activate.) ***
Scizor Wing - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Scizor Card - Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1. *
Steel Charm - Reduces the Energy cost of Pokemon rolled by 1 **
Red Armlet - Grants immunity to Fire moves ***
Smoochum, JynxSmooch-Song - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Smooch-Card- Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1. *
Kiss Charm - Boosts Special Attack by 5 & Special Defense by 3 **
Heart Tiara - May put foe into Attract status by Attack ***
Chic Shard - Hits dark types with psychic moves easier***
Jynx Song - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Jynx Card - Boosts Speed and reduces the Energy cost of every other Pokemon rolled by 1. *
Frozen Ore - Reduces the Energy cost of Pokemon rolled by 1. **
Ruin Scarf - Grants immunity to Dark moves ***
Elekid, Electabuzz, ElectivireElekid Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1.*
Elekid Card - Boosts Evasion and reduces the Energy cost of every other Pokemon rolled by 1.*
Jolt Charm - Reduces the Energy cost of Pokemon rolled by 1. **
Current Ring - All Pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild Pokemon encountered. Must have permission of other thread members to activate.) ***
Yellow Jewel - Grants a +5 Energy boost on second post after starting a new thread. (Only activates once per thread.) ***
Electa-Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Electa-Fang - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Charge Seal - Reduces the Energy cost of Pokemon rolled by 1. **
Volt Bangle - Prevents Paralysis status ***
Electi-Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Electivire Card - Boosts Critical Hit Ratio and reduces the Energy cost of every other Pokemon rolled by 1. *
Voltaic Rock - Reduces the Energy cost of Pokemon rolled by 1. **
Voltaic Band - Grants immunity to Ground moves ***
Magby, Magmar, MagmortarMagby Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Magby Card - Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1. *
Ember Jewel - Reduces the Energy cost of Pokemon rolled by 1. **
Fire Torc - All Pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild Pokemon encountered. Must have permission of other thread members to activate.) ***
Red Jewel - Grants a +5 Energy boost on second post after starting a new thread. (Only activates once per thread.) ***
Magmar Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Magmar Card - Boosts Evasion and reduces the Energy cost of every other Pokemon rolled by 1. *
Erupt Ore - Reduces the Energy cost of Pokemon rolled by 1. **
Magma Scarf - Raises movement speed in Sunny weather ***
Magmor-Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Magmor-Card - Boosts Accuracy and reduces the Energy cost of every other Pokemon rolled by 1. *
Vulcan Rock - Reduces the Energy cost of Pokemon rolled by 1. **
Burning Torc - Grants immunity to Water moves ***
PinsirPinsir Sash - Ignores Reflect and Light Screen ***
TaurosDash Bow - Counters same damage to attacker's physical move ***
Magikarp, GyaradosMagik-Bow - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Storm Sash - Grants immunity to Electric attacks ***
LaprasLapras Song - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1 *
Lapras Card - Boosts Critical Hit ratio and reduces the Energy cost of every other Pokemon rolled by 1 *
Wavy Charm - Receives no damage from explosions **
Mystic Scarf - Immunity to Fighting-type attacks. ***
DittoDitto Torc - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, SylveonEevee Tail - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Eevee Card - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Evolve Charm - Reduces the Energy cost of Pokemon rolled by 1. **
Prism Ruff - Can hit ghost types with normal type moves (Eevee Only) ***
Aqua Collar - Immunity to Grass-type attacks (Vaporeon Only) ***
Volt Collar - Can hit Ground types with Electric-type moves (Jolteon Only) ***
Fire Collar - Immunity to Rock-type attacks (Flareon only) ***
Light Collar - Immunity to Ghost type attacks (Espeon Only) ***
Dusk Collar - Immunity to Fairy type attacks (Umbreon Only) ***
Virid Collar - Immunity to Ice-type attacks (Leafeon Only) ***
Icy Collar - Immunity to Rock-Type attacks (Glaceon Only) ***
Lovely Collar - Immunity to Steel Type attacks (Sylveon Only) ***
Porygon, Porygon2, Porygon-ZIT Brooch - Changes to type that is resistant to received attack (once per thread) ***
Virtual Bow - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Fit Scarf - Can hit Ghost-types with Normal-type move ***
Omanyte, OmastarSpike Brooch - Ignores Reflect and Light Screen ***
Ancient Scarf - Grants immunity to Grass attacks ***
Kabuto, KabutopsKabuto Hat - Attacker may go into Confused state ***
Kabut-Torc - Grants immunity to Grass attacks ***
AerodactylRare Brooch - All pokemon that appear within a thread with the holder have their ability suppressed and rendered useless (This includes the holder, allies of the holder, foes, and all wild pokemon encountered. Must have permission of other thread members to activate.) ***
Munchlax, SnorlaxMunch-Claw - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Munch-Drool - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Tummy Charm - Reduces the Energy cost of Pokemon rolled by 1. **
Glutton Cape - Grants a +5 Energy boost on second post after starting a new thread. (Only activates once per thread.) ***
Snorlax Gasp - Boosts Special Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Snorlax Fang - Boosts Attack and reduces the Energy cost of every other Pokemon rolled by 1. *
Valor Charm - Reduces the Energy cost of Pokemon rolled by 1. **
Glee Scarf - Grants immunity to Fighting moves ***
Dratini, Dragonair, DragoniteDragon Sash - Evasiveness +2 if weather is Clear ***
Sky Mantle - Grants a +5 Energy boost on second post after starting a new thread. (Only activates once per thread.) ***
Mirage Cloak - Grants immunity to Ice attacks ***