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 Werewolf/Mafia - A forum game.

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Vulpes
Headphone Actor
Shadowscyther
Jikumo
Suds
Crytic
Pikashock
Solilo
Kat
Savato
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AuthorMessage
Savato

Savato


Posts : 3443
Poké : 380
Join date : 2012-08-08

Werewolf/Mafia - A forum game. - Page 16 Empty
PostSubject: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptyWed Jul 10, 2013 8:55 pm

First topic message reminder :

It has come to my attention, that this forum had been lacking a thread for the game Werewolf, also known as Mafia up to now. Thus, I've decided to launch one of them.

Werewolf Rules:

At the beginning of a round of Werewolf, all participating players will be assigned a role, which will be determined randomly. Most players will be Villager roles, while there will be a small number of Werewolves and other roles as well, depending on the size of the game.

There are two alternating phases, a Day phase and a Night phase.
The game starts in a Day phase. In this phase, all players can communicate freely with one another. All players can vote for a player to lynch or to perform no lynch for the day.
Should a previously set amount of time (usually 2-3 days) have passed, the player, who has recieved the most votes, will be lynched and thus removed from the game. Their role will be revealed for all to see. Should a player recieve the absolute majority of votes before the time is over, the day ends immediately with that player lynched.
A lynched player can not participate in the current round anymore, including talking.

As the Day phase ends, the Night phase begins. In it, talking is not allowed.
The Werewolves use PMs to talk to each other and agree on a player to kill.
This target will then be PMed to the host of the game by one of them.
Other roles with abilities, that can be used during the night PM the host, which player they want to target, if they want to do so at all.
After the host has recieved targets from all roles capable of targeting or a previously set amount of time has passed (usually 1-2 days), the Night phase ends, and all dead players will be revealed, including their roles. As the night ends, another Day phase begins.

This cycle continues, until either the Villagers or the Werewolves have achieved their victory condition.

You are not allowed to talk about the game outside of this thread!
Quoting, Fakequoting and using screenshots are not allowed!



The Roles:

Villager: The Villager is the most common role. Villagers only know their own role in the beginning. They have no powers aside from the right to vote for a player to lynch in the Day phase. They are aligned with the Town Faction and thus win, should all Werewolves die.

Werewolf: The Werewolves are the antagonists of the game. While there are few of them, every Werewolf will recieve the names of the other Werewolves per PM at the beginning of a round. Not only can they vote for a player to lynch in the day phase, but they can agree on a player to kill in the Night phase as well. They are allowed to communicate between themselves using PMs. They are aligned with the Anti-Town Faction and win, should they outnumber the Town Faction.

Alpha Wolf: Functions exactly like a normal Werewolf, but shows up as a Villager, should it be investigated by the Seer.

Doctor: The Doctor is a Villager with a special ability. There will only be one Doctor in a round. The Doctor can vote on a target to lynch in the Day phase. In the Night phase, it can PM the host a player to protect. Should that player be the target for the Werewolves to kill that night, the kill will fail. The Doctor can protect itself. Since it is aligned with the Town Faction, it wins, should all Werewolves die.

Seer: The Seer is a Villager with a special ability. There will only be one Seer in a round. The Seer can vote on a target to lynch in the Day phase. In the Night phase, it can PM the host a player to investigate. As the next Day phase begins, the Seer will be told the role of the investigated player with a PM. Since it is aligned with the Town Faction, it wins, should all Werewolves die.

Vigligante: Can choose a player to kill every night, but doesn't have to. Wins with the Town Faction.

Serial Killer: Can choose a player to kill every night, but doesn't have to. Wins, should everyone else be dead.

Lovers: Always at least two players. Should one of them die, the other one commits suicide. All Lovers know of the innocence of their loved ones. They can talk with each other per PM. They win with the Town Faction.

Jester: Wins, should it be lynched. Loses, should it survive or die for another reason than being lynched.

Other Roles: While many other possibilities for roles exist, I'll keep it simple at first and only use these roles. Should I add another one for a later round, I'll explain it.


Voting: Every player has exactly one vote for each Day phase.
To vote, please use the following format:

Vote: Playername

If you would like to withdraw your vote, use the following format:

Unvote: Playername

You can cast your vote onto another player, should you withdraw your first vote.

Should there be a two-way tie, the lynched player will be determined randomly.
Should one of the tieing parties be No Lynch, the Lynch will happen.
Should there be a three-or-more-way-tie, no lynch will happen.


I will now wait for participants. Should we get enough participants, I will start the round and send out the role PMs.

Should there be any questions, feel free to ask me!




Current Players:

-Savato
-Pichupichuuu






Hosting order:


-Suds, Madness of Intellect

-MexterInfinite, Winner of the Vietnam War


Last edited by Savato on Sun Mar 02, 2014 7:56 pm; edited 109 times in total
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Savato

Savato


Posts : 3443
Poké : 380
Join date : 2012-08-08

Werewolf/Mafia - A forum game. - Page 16 Empty
PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptySat Aug 03, 2013 7:00 pm

The sun rose up into the skies again, as the adventurers freed themselves of the Sleep status ailment. What they discovered was a quite interesting scene.
Both Suds the Darmanitan and SereneLittleRose the Nidoqueen were lying on the ground, both of them showing obvious signs of having been attacked, even though the type of attack couldn't be determined.
SereneLittleRose had already fallen unconscious, her body slowly transforming into a bizarre, purplish-pink mass.
Suds however could still speak for a few seconds. His last words before losing consciousness as well were:
"How...boring..."

SereneLittleRose the Ditto Outlaw and Suds the Jester have fainted. It is now Day. The Day phase will last 48 hours from the time this post was made or until a majority of 6 players have voted for one option. The day will last a minimum of 24 hours.

Suds the Jester has lost the game.
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Kat

Kat


Posts : 7933
Poké : 3220
Join date : 2012-11-18
Location : Echo World

Werewolf/Mafia - A forum game. - Page 16 Empty
PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptySat Aug 03, 2013 8:55 pm

Welp, Jester's dead. TY Wolves for killing something you could use as a cover!
Serial Killer seems to have helped.
Now all we have to find is 1 Zorua, 1 Other outlaw, 1 Zoroark. 3/12 chance of killing a outlaw. Imma just wait to see if anyone else posts...because I'm not sure if doing another No Lynch is a good idea or even if voting someone is even a good idea because of the 25% chance of killing an outlaw isn't a very big chance.
Not going to vote until someone brings up reasons to vote no lynch or reasons to vote someone...
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Savato

Savato


Posts : 3443
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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptySat Aug 03, 2013 10:20 pm

As the remaining adventurers were discussing their situation, a strangely familiar glow appeared on the horizon. It was an army of flaming Bidoof, which were stampeding directly in the direction of the group!
As they ran past the little camp, the ground was shaking due to the sheer amount of uselessness present.
The ground shaking caused something else to leave its place as well. A fridge, that had been standing on top of a nearby mountain for plot reasons, was knocked loose. Tumbling over the edge, it fell down and landed right on the head of Pikashock, who, despite for some lumps and the obvious fainting, didn't seem to have changed at all. A search of his posessions didn't bring anything up either.
Meanwhile Shadowscyther had decided to open the mysterious fridge of plot only to find a mountain of Twinkies inside! He soon collapsed due to diabetes.
A search of his posessions revealed various trinkets, that had belonged to the rest of the group, but his body didn't change.
Mildly surprised, the adventurers continued their discussion.

Pikashock the Adventurer and Shadowscyther the Other Outlaw have fainted due to God's Wrath as they are incapable of participating in the current round.
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Guest
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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptySun Aug 04, 2013 2:39 am

So.
We have two outlaws left and seven adventurers left.
Two said adventurers have special powers.
So we have a two in nine chance of getting a killer.
Should we not vote again? Only I'm not sure if continuing to just not vote is such a good tactic. Anybody got any ideas?
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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptySun Aug 04, 2013 3:29 am

Well, I don't think we should vote but instead wait for the seer to make a discovery... But then again the Alpha will be seen as a villager to the seer so...

We have nine people left ((Wow that was fast. O.o''))

-BlueKat12
-Akanewie
-HeadphoneActor
-Xeryd
-Antonm1107
-Sakura
-Vulpes
-Wistuffly
-Phoenix-Wish

There's a 2/9 chance that we'd vote out one of the outlaws, kind of what Ant said... But also a 2/9 chance that we'd vote out a Doctor or a Seer. =/ Leaving us with a 3/9 chance of voting out a villager and 2/9 for a lover. But, if we identify ALL the Adventurer, that would mean that we have a 1/4 chance of voting out a wolf. ^^

So, if we vote out an outlaw right now, that would have to mean that we have one outlaw left to find. If it is the Alpha, then this would be easy. But if it's a Ditto, then it'll be pretty tense trying to find them.

But, we can NOT vote out a lover because we'd lose two people and that'll be quite a waste. So, it'll be a horrible lost.

If we vote out an Adventurer, there's up and downs to this. We have more of a better chance of finding the Alpha Outlaw which would be 1/3 and have more of a chance of finding them BUT the downside is that anyone could be voted out and it could tear us apart.

Buuut... If we don't vote anyone out today, we may not vote out the Seer, Doctor, Lovers and Adventurers but at the same time the two outlaws. I'm not willing to take the chance, really. I suggest that we think about who to vote tomorrow. ^^

Vote: No lynch

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Wistuffly

Wistuffly


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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptySun Aug 04, 2013 4:05 am

We just don't have enough clues. Perhaps a day or two in we'll have more hints as to whom the outlaws may be. Like Akan said, lynching anyone now would be too risky as we might lynch an Adventurer/Lover/Nurse/Psychic. We've had a productive night/day so far, what with eliminating two potential threats and the Jester.

I say we wait one more day for the odds to better, and then begin lynching.
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Guest
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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptySun Aug 04, 2013 9:49 pm

I suppose I shall go with what others have said sooo
Vote: No lynch
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Savato

Savato


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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptyMon Aug 05, 2013 7:00 pm

Apparently everyone was too mesmerized by the Twinkies to do anything of greater importance, so the adventurers went to bed without a lynching today.

It is now Night. It will last 48 hours from the time this post was made or until I have recieved all PMs.
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Savato

Savato


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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptyWed Aug 07, 2013 7:00 pm

As the adventurers woke up again, they found Wistuffly the Oshawott lying on the ground, facing downwards. Apparently he was beaten to unconsciousness with his own shell.
As she saw it, Sakura the Snorunt immediately began to cry, running to the fridge.
She pushed it over and quickly ran to the other side, knocked out by the falling household appliance.
Pokémon, who loved each other this deeply just couldn't be outlaws.

Wistuffly and Sakura the Lovers have fainted. It is now Day. The Day phase will end 48 hours from the time this post was made or once a majority of 4 votes for one option have been reached. The Day will last a minimum of 24 hours.
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Kat

Kat


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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptyWed Aug 07, 2013 11:28 pm

Let's wait they said, it'll be fine they said. WELL NOW WE HAVE TWO DEAD IN ONE NIGHT >U
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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptyThu Aug 08, 2013 12:50 pm

Blue, we've never said that it'll be fine. What I said that there's more of a chance of voting someone good instead of someone bad. Would you have rather three deaths and leave the chance of accidentally killing a Seer or a Doctor? Someone was going to die anyway and there was a 2/7 chance that was going to be the lovers. Actually, it was a 1/7 chance that there wasn't going to be a death thanks to the Doc. ((Sav, that's right? If a protected patient was targeted by the wolves and yet was protected, there wouldn't be a death? Sorry, unsure about that part.))

But, now we have a 2/7 chance which I must say is quite promising indeed. ^^ But we cannot be too quick to choose someone to lynch.

What I find startling is that not many of the other players is really talking or discussing, which worries me. I mean, how is it possible to detect a Wolf if not many of the adventurers has been talking? These posts, I find, is evidence. Everything we say is evidence of our roles. So, first off I'll like to examine our fine adventurers.

Hell of a post. @.@:

And lastly, the reason for the hell of a long post is because I've been playing Phoenix for eleven hours with only little break all the way up to past midnight. My mind is all weird. =/ Plusss.... I wanted to try this out. xD I'll put my theories in the spoiler to save your sanity. ^^

But, since we should vote someone, I'm afraid that I must be the first to vote. If I don't, then obviously no one would because that would cause a heavy amount of suspicion on them. I am willing to take the risk. ((Even if that puts me on the edge of the cliff.))

Lynch: Phoenix-Wish

Even if your name has Phoenix, dear Phoenix Wright fan, you are the most suspicious out of everyone here.

BUT!

There's also Xeryd to consider... Why didn't Xeryd vote on anything in the first day? It makes me wonder... Hopefully that I've inspired the Villagers, the Doctor and the Seer.

Now, for another huge amount of text! ^^

If we do/don't:


Alright, I'm done. I really look suspicious now, don't I? But, if I am lynched or even knocked out overnight, I hope that you will see that I am not an Outlaw and will come back to look at this for clues. ^^

I may have made a Grammar error in here, though. =/


Ampharos 

Also...:
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Savato

Savato


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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptyThu Aug 08, 2013 2:35 pm

Akanewie, you are correct.
Should the Doctor's target be the target of the Outlaws/Serial Killer the same night, there will be no death that night.

Roles still in the game:
-Seer
-Doctor
-3 Villagers
-Wolf
-Alpha Wolf
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Headphone Actor

Headphone Actor


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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptyThu Aug 08, 2013 3:01 pm

I'm sorry for not posting here in a while. I'll have to catch up with everything real quick and then place my opinion. :B
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Savato

Savato


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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptyFri Aug 09, 2013 7:00 pm

Since the others didn't seem to care, Akanewie decided to take matters into his own hands.
Deciding, that Phoenix-Wish had been acting suspiciously, he felled the Sneasel with one Brick Break.
And he waited. And nothing happened.
It dawned on the Ampharos, that Phoenix-Wish had been a normal advenurer, simply trying to do his job.

Phoenix-Wish the Adventurer has fainted. it is now Night. You know the rest.
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PostSubject: Re: Werewolf/Mafia - A forum game.   Werewolf/Mafia - A forum game. - Page 16 EmptyFri Aug 09, 2013 10:14 pm

Well... the reason why I didn't post the first day was because of internet problems :P
(Woo, hope this doesn't end me xD)

Edit: Oops, sorry about that x3


Last edited by Xeryd on Sat Aug 10, 2013 2:20 am; edited 1 time in total
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