Alright, that stupid title's done. What I'm gonna do is create a nuzlocke of Ruby (Thanks, Nocive!) from the Pokemon's perspective. The idea is turning over and over again in my head, so I'm gonna work on it!
Alright, so here are the rules:
STANDARD NUZLOCKE RULES APPLY: First 'mon in a route only, no exceptions. Not even doppelgangers. Death means death - I'll put them in a box for recording purposes, but as far as it really matters, they're dead. Nothing more.
NO USING TMS/HMS OF DEAD 'MONS: Yes. This means that if a Pokemon dies while I'm stuck in the middle of the ocean, I'm screwed. It may lead to an untimely end, but whatever.
MULTIPLE ROOMS WITHIN A ROUTE COUNT AS ONE ROUTE: This means that in a cavern like the fiery path, if I enter a room and the topright thing says fiery path, I can't capture the next Pokemon I see.
NO REPEL UNTIL AFTER THE FIRST POKEMON HAS BEEN MET: Yep. This'll prevent me from trying to get across an area trying not to capture any crap Pokemon or any Pokemon below a certain level.
That's all I've got right now. I'll start working on the nuzlocke story later. Thanks for the idea I'm stealing, Nocive, and thanks for the pokemon's perspective thing, Pikashock!